Gauntlet-Dark-Legacy-Decompilation is 64.03% decompiled

32.10% fully linked

Code (1.07 MB)
Fully linked32.10% · 344,028 of 1,071,824 bytes (344.03 KB)Matched64.03% · 686,264 of 1,071,824 bytes (686.26 KB)Fuzzy match98.22% · ≈1,052,757 of 1,071,824 bytes (1.05 MB), counting partly matched code
Fully linked 32.10%Fully linked32.10% · 344,028 of 1,071,824 bytes (344.03 KB)Matched 64.03%Matched64.03% · 686,264 of 1,071,824 bytes (686.26 KB)Fuzzy match 98.22%Fuzzy match98.22% · ≈1,052,757 of 1,071,824 bytes (1.05 MB), counting partly matched code
Data (2.36 MB)
Fully linked8.18% · 193,125 of 2,361,676 bytes (193.13 KB)Matched10.93% · 258,136 of 2,361,676 bytes (258.14 KB)
Fully linked 8.18%Fully linked8.18% · 193,125 of 2,361,676 bytes (193.13 KB)Matched 10.93%Matched10.93% · 258,136 of 2,361,676 bytes (258.14 KB)
ee0e218 | Recover Critter wall-collision result structure and damage flag names ·

No unit breakdown is stored for this commit (it came from decomp.dev's history, which keeps totals only).