silent-hill-decomp decompilation progress · ByteMatchsilent-hill-decomp is 99.87% decompiled
0.00% fully linked · PlayStation
Code (2.88 MB)
Matched99.87% · 2,874,292 of 2,877,980 bytes (2.87 MB) Fully linked 0.00%Fully linked0.00% · 0 of 2,877,980 bytes (0 B)Matched 99.87%
6,547 / 6,549 functions
·
Matched
99.87% · 2,874,292 of 2,877,980 bytes (2.87 MB)
Fuzzy match 99.87%Fuzzy match99.87% · ≈2,874,292 of 2,877,980 bytes (2.87 MB), counting partly matched code
Data (351.11 KB)
Matched8.40% · 29,476 of 351,108 bytes (29.48 KB) Fully linked 0.00%Fully linked0.00% · 0 of 351,108 bytes (0 B)Matched 8.40%Matched8.40% · 29,476 of 351,108 bytes (29.48 KB)
ebae23d | Bodyprog: trim suffixes
· No unit breakdown is stored for this commit (it came from decomp.dev's history, which keeps totals only).
Bodyprog: organise event and sound files