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Digimon-World-2-Decomp decompilation progress · ByteMatch
Projects
Digimon-World-2-Decomp
SLUS-01193
Discord
Repository
Digimon-World-2-Decomp is 98.90% decompiled
0.00% fully linked
· PlayStation
Code
(196.23 KB)
Matched
98.90% · 194,072 of 196,228 bytes (194.07 KB)
Fully linked 0.00%
Fully linked
0.00% · 0 of 196,228 bytes (0 B)
Matched 98.90%
Matched
98.90% · 194,072 of 196,228 bytes (194.07 KB)
Fuzzy match 98.90%
Fuzzy match
98.90% · ≈194,072 of 196,228 bytes (194.07 KB), counting partly matched code
2356c17
|
name levels 3-5 (wave 5): 44 symbols
·
Sep 27, 2:05 PM UTC
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main/156C
196,228
98.90%
98.90%
908 / 911
5ee9d0c
one DungState layout: the stag4000 dungeon state with a DungStatus block at 0xBA0, shared by main, stag0000, stag3000 and stag4000
Oct 7
81826df
one DigiRosterEntry layout (skills, learnableSkills, pendingSkill, DNA parents, transfer uid; s16 stats) for the roster and battle views; Stg30_Battle is a header plus digis[6]
Oct 7
2c8230f
one GameState layout for the save block: GameStateView, Stg20GameState, Stg11SaveSlot, the stag3000 views and the flag views merged
Oct 7